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- Apple Confidential / Need to Know
-
-
- John Patrick Russell on Selling Against Windows
-
-
- [These are two items from John Patrick Russell (US Central Operations). The
- first is from the HotLinks discussion of Windows 3. The second was written to
- help sell Macintosh against Windows at P&G. Both of these are great analyses
- from someone who deals with real customers on a daily basis.]
-
-
- ------------------------------------
-
- The challenge we have with answering this question is the classic sales
- challenge of all time: “What is the REAL question being asked?” And in this
- discussion, the answer to THAT question begins with this question: “Who is
- doing the asking?”
-
-
- The first kind of person is an end-user.
- If it's an end-user...a human...one of ‘the rest-of-us’, the answer is really
- quite simple: “Here, let me show you”.
- It is the old hands-on imperative that has driven so much of what Apple does.
- In 20 or 30 minutes I can find out what someone does, how they do it, and show
- them things about the Mac that would be impossible for them to do on any other
- machine.
-
-
- The second kind of person is a technology-type.
- We usually call these the “MIS-types”, though that is no longer inclusive
- enough. These types of people are the best and the worst for us. If they are
- Mac fanatics, they are our best inside evangelists and do more good for us than
- any 20 other bodies. If they are DOS or Windows, or OS/2, or UNIX, or
- Mainframe or whatever, they have historically been our biggest pain in the
- neck. It is this group of people who over the years have said: "Mac is a
- closed system, so we won't go with it" then "Mac isn't data compatible with our
- 'standards' so we won't go with it" then "Mac isn't application compatible with
- our 'standards' so we won't go with it" then "Mac isn't OS compatible with our
- 'standards' so we won't go with it" then "Mac isn't network compatible with our
- 'standards' so we won't go with it". Over the last few years we've checked off
- each of these check-off items and now the line goes something like: "We now
- can get everything the Mac has on a DOS/Windows/OS/2/Unix platform, so we won't
- go with it".
- There is a lot of turf protection going on in this group, some level of fear,
- and a lot of responsibility.
- The benefits of the Mac for these people is arguably greater than for either of
- the other kinds of users.
- (NOTE: These kinds of users are almost wholly in the 'business' world.)
- OASIS is the real kicker for these folks. OASIS is the proof that Macintosh is
- substantially different from any other kind of personal computer, and that
- difference is in the areas that make the most difference for what they do.
- What do they do?
- 1) Give PC's to non-technical end-users ... and ...
- 2) Support those end-users, whose needs, jobs, and responsibilities change
- uniquely and often.
-
- The “user-interface, thousands of applications” arguments still work well for
- #1, but our architecture works wonders for #2.
-
- (Bob Berry, VP of Businessland service, says that corporate customers are
- spending more than 50% of their computing budget on service and support,
- including training, as compared with 30% for product purchases).
-
- When these customers have a glimpse of the Mac architecture and how it works,
- it is then quite easy to talk about unique SYSTEM advantages like the Chooser,
- One-button Installer (network aware), Plug-and-Go networking (show then the
- Chooser and THEN plug the network in so they see the zones and devices
- appear...then tell them about this killer AppleTalk we give them for free...),
- Peripheral device support (SCSI, obviously, but also NuBus monitor support,
- ADB, Super smart disk drives...etc. etc.
- Depending on the customer, you would want to focus on particular aspects of the
- OASIS model to drive the point home...and an often overlooked aspect that we
- should mention at least in passing is that all of tho modules in our
- architecture (most of which are literally built-in every Mac's ROM) are an
- entire development environment prepackaged and ready to go. One of the most
- undersung glories of the Mac is the incredible development environment that
- comes with every Macintosh...I mean the ROMS and Op System. One of the best
- ways to show this is to run Hypercard and create a new text field. Change the
- font, the size, make it opaque and give it a scroll bar. Explain that the
- reason any user can do this SOPHISTICATED USER INTERFACE PROGRAMMING on the Mac
- is that all of the code to do that stuff is built in every Mac. It's part of
- the Mac system.
- Then reiterate that the code to do numerics, peripheral support, (multiple bit
- depth) graphics, text, IAC, sound, networking, virtual memory, SQL, etc., etc.,
- etc. is already part of every Mac.
-
-
- The third kind of person is a business person.
- This kind of person is very likely bottom line oriented. They often don't have
- any technology bones to pick, but they are probably very aware that over the
- last 10 years billions of dollars have been invested in personal computing
- technology and the productivity of the white collar work force has declined.
- They are concerned with issues that require technology, but where technology is
- the tool, not the focus.
- For this group, the idea is to position Apple as being the only computer
- company that is focusing on connecting the two most important resources of the
- business: its people and its information.
- The Mac Advantage stuff helps us show our focus on the PEOPLE of the business,
- and how that focus saves big business dollars. OASIS shows how the
- architecture of the Mac allows the business PROCESSES to change over time,
- without major disruption of the information flow or the (more importantly) user
- training and effectiveness. And finally, Apple's Corporate philosophy is
- geared to empowering people to make a difference, and most business people are
- trying to figure out how to do that in the fast changing and careening
- competitive international marketplace.
-
-
- Woven into these 3 major perspectives on Macintosh are the answers to most the
- 'cheap clone' questions. It may be very true that you can get a full boat 386
- windows ready clone for $2200...but those machines play an extremely small part
- in corporate America (user #2. These guys just aren't going to buy a Sun Moon
- Stars machine, no matter how cheap it is). Corporate clones are Compaq's or
- Zenith's or Tandy's (naw...not really Tandy's), and the incompatibilities of
- even those 1st tier clones from an architectural point of view cause a lot of
- problems. So for most Corporate users who throw out the "I can get a 386...for
- $2200" argument, it's a smoke screen to see what we say about it.
-
- For an end user who wants to know why we're so overpriced, I will stack an
- SE/20 against ANY windows machine at all, and with a street price of less than
- $2000 (sometimes far less) I will show them the best pc at the best price on
- the market...with upgradeability to an SE/30 and System 7 in their future. In
- fact, I will argue that a Mac+ is a better graphics machine than any of the
- AT-class machines, is far better integrated into the Macintosh product line,
- and has far superior networking, applications and useability than any
- competition, for a street price well under $1500.
-
- Now for the Corporate customer who says "we're looking for 1500 secretarial
- workstations with big monitors, and those punky small SE screens just won't do
- the trick" they've hit on one of the holes in our product line. I would
- suggest that the rep get them a level 2 nondisclosure and let us tell them
- about the ... well, you know.
-
- I agree with the general consensus that Apple's biggest problem is we don't
- know how good our product REALLY is. And the delta is only going to get larger
- as we move into the systems of the 90's. The interface question was the BIG
- deal of the 80's. It's a small deal in the 90's. Except for everybody who
- doesn't have it yet. The big deal of the 90's is FACILITIES (I'm swiping this
- from Gartner Group lingo...they say FA-CI-LI-TIES, we say MA-CIN-TOSH).
- Facilities are things like built-in e-mail, data conversion, video /sound/
- midi/simpte support, networking, DBMS (SQL), multimedia tools, etc.
- Y'know...all the stuff that SHOULD be built into the computer, easily and
- universally supported and available to all users. Once people get the hang of
- how the Mac is put together, we can show them how we are going to add things
- over time. Once we start talking about the REAL advantages of the Macintosh we
- have a much better chance of getting them one.
-
-
- -------------------------------
-
-
- Apple Computer definitely agrees that the question of personal computing
- platforms should be looked at from more than one perspective. Hardware
- (OEM's), Software (ISV's), and Users are certainly three important
- perspectives... but there are at least two more that should also be included:
- Operating System Software and Peripherals. I will include reference to each of
- these areas below.
-
- From the hardware manufacturers perspective:
-
- Macintosh is proprietary, in the sense that only Apple manufactures it, but it
- is certainly not a closed system. There is extensive documentation on all
- aspects of the Macintosh system available to anyone who wants it in the 6
- volumes of Inside Macintosh (available from Addison/Wesley) and the associated
- Technical Notes that are produced by Macintosh Developer Support.
- Apple also looks to the industry in general for technologies that will produce
- better systems. Some of the industry standard technologies Apple has currently
- implemented are listed below:
-
- NuBus (the industry standard bus architecture Apple chose for the Mac);
- 68xxx (the industry standard microprocessor platform Apple chose as the
- processor for the Macintosh);
- 6888x (the industry standard floating point coprocessor platform Apple chose
- as the math coprocessor for the Macintosh)
- SCSI (the industry standard Small Computer Systems Interface Apple chose as
- the primary peripheral connection for the Macintosh);
- RS232 (the industry standard asynchronous serial port Apple chose as a
- standard interface with all Macintosh's.)
- PostScript (the industry standard page description language for producing
- WYSIWYG printing)
- AND.......
- Token Ring
- Ethernet
- Coax/Twinax
- TCP/IP
- SDLC
- 3278/3279
- LAT
- APPC
- Unix
- MIDI
- ISO9660
- SQL
-
- Apple has one of the most open platforms on the personal computer market. This
- is particularly true if your measure is how much support the computer gives you
- to mix and match different technologies and standards. Everything I listed
- above is made or sold directly by Apple. There are many more (and variations
- of the above) industry standards that work with Macintosh that are made and
- supported by the community of developers and manufacturers who support the
- Macintosh platform.
-
- In addition to this vigorous support of the open systems and standards that
- exist in the industry, Apple also develops and implements technologies that are
- currently not implemented by other personal computer manufacturers or industry
- standards. I will list a few of these:
-
- MULTIFINDER (A cooperative, multitasking environment based on a desktop
- metaphor, that allows multiple programs and processes to be active
- at the same time. A short list of the current enviroments
- supported by Multifinder (simultaneously, if preferred) include:
- Unix, DOS, Macintosh, 3270, 5250, VTxxx, Token Ring, Ethernet, and
- Localtalk. Using the functions provided by our Scrap Manager, any
- data can be directly cut and pasted among any of these
- environments).
- SCRAP MGR (A set of routines and data types that allows moving information
- between applications)
- SOUND CHIP (digital sound circuitry built into all Mac's)
- ADB (Apple Desktop Bus - a low speed communications bus for desktop
- peripherals such as Keyboards, mouse, digitizing tablets,
- faxmodems, etc. Up to 16 devices can be daisy-chained on ADB)
- FDHD (the disk drive built into all Mac's (except the Mac+) that allows
- you to read,write and format 400K, 800K, 1.44MB Mac disks and high
- density IBM disks).
- APPLETALK (A rich family of network protocols and managers allowing the
- Macintosh to be a fully functioning member of a network directly
- out of the box.)
- QUICKDRAW (A powerful graphics language and environment)
- HYPERCARD (A rich and powerful development language and graphics environment
- that allows even casual users the ability to create custom
- applications directly on the Macintosh. It has access to all
- architectural elements of the Macintosh (networks, graphics,
- sound, video, etc.)
-
- These technologies (and dozens more) allow Apple to bring functionality to the
- Macintosh that is currently not available on any other personal computing
- platform. More importantly, it allow Apple to bring this functionality to the
- USERS of its personal computers in a way that allows them to configure and
- implement the kind of computing they desire.
-
- Finally, Apple is actively licensing select pieces of its operating system to
- other members of the industry to promote consistency and compatibility between
- platforms. The most obvious examples of this are our licensing of AppleTalk
- (network protocols) and TrueType (font technology).
-
-
- Comparing Apple to Microsoft vis-v-vis open systems and standards is an
- interesting exercise. There is an immediate similarity in that both companies
- have proprietary products (Apple makes the Macintosh and Microsoft makes DOS,
- Windows, and OS/2). Both companies sell or license those products to people or
- other companies.
-
- There are also areas of great difference. Apple makes the computer hardware to
- match its operating system and spends a great amount of time and effort to
- integrate the capabilities and operation of the combination. Since Microsoft
- doesn't make hardware it doesn't have this ability, and since it licenses its
- operating system to hundreds of different hardware vendors who have very
- different hardware platforms, it has no way to standardize important
- technologies into its operating system. There is no standard way to get past
- the 9 year old 640K memory limits of DOS. There is no standard way to do video
- or color or sound. There is no standard way to implement an application
- interface, and no standard way to add a graphic user interface or sophisticated
- networking. There is no standard way to implement an I/O bus architecture.
- There is no standard graphic model, no standard for interchanging data between
- applications. No standard for running different operating systems, or multiple
- operating systems. No standard for supporting multiple applications from
- different operating systems on different networks simultaneously. This list
- goes on.
-
- And there is a result of the Microsoft approach to proprietary products. Over
- the last 10 years they have produced 4 versions of DOS, 3 versions of Windows
- and 2 versions of OS/2 (with a third already announced in the industry). There
- have been incompatibilities between the various versions of DOS, major
- incompatibilities between the various versions of Windows and major functional
- differences between the two versions of OS/2. This has caused massive
- disruption in the applications base and in the peripherals industry in terms of
- support and use of 3rd party products. Obviously DOS and OS/2 are completely
- different operating systems, so there is no compatibility between them at all
- (OS/2 has an emulation mode, but that's a different thing). Windows as a
- graphic environment running on DOS has the inconsistencies and limitations of
- DOS, and adds some complexity and capability. And finally, because of this
- approach, the soft costs associated with personal computing on a Microsoft
- platform (support, training, retraining, etc) are 1/3 to 1/2 more than they are
- on the Macintosh platform. In personal computing today, soft costs are
- approximately 70% of the life cycle costs of any pc platform, so this 30-50%
- increase in soft costs is REAL DOLLARS.
-
- Apple on the other hand has gone through at least as many revisions to the
- Macintosh operating system over the last 6 1/2 years, but the results have been
- very different. Apple's approach has been to aggressively implement new
- technologies into the Mac while improving the consistency and intuitiveness of
- the basic platform, and making it easier and easier to use. So old users can
- take advantage of new things right away, and new users can begin using their
- Mac's quicker. These guiding principles of Macintosh design are certainly not
- limited to only Apple. The thousands of 3rd party applications developers have
- continued to improve their applications consistency and ease of use within the
- Mac environment, and the peripherals that you can buy to go with the Macintosh
- are the easiest in the industry to set up, configure and use. So as Apple has
- changed and improved the Macintosh and its operating system, the applications
- base and peripherals have continued to work, and in many cases have been
- enhanced by Apple's changes.
-
- A final, more subtle concern. When hardware becomes commodity (as is the case
- in the DOS world) the hardware manufacturers either 1) do proprietary things to
- make their machines different (as in the case of Compaq and their new high end
- machine) or they 2) quit making profit losing products.
-
- Interestingly, the best example we have of the danger of commodity products in
- the personal computer industry is what IBM did in 1987. Their IBM PC-AT was
- the model most cloned in the world. IBM was losing market share and price
- margin at an aggressive rate. Their response to that commodity situation was
- to TOTALLY DISCONTINUE THE PRODUCT. They dropped it completely, and announced
- a new computer that had important PROPRIETARY components that could not be
- cloned. This was not done to bring great new technology to the market and let
- users do great new things with personal computers. It was done to protect
- their eroding market share. The result on the industry was confusion and
- incompatibility and major insider fighting and the slowdown of new
- technologies. It is inconceivable that the users of these technologies have
- gained anything like an advantage because of these battles.
-
- And even though there has been a barrage of new hardware products (386, 486,
- RISC, etc) most are still running DOS. They are not running new products like
- HyperCard, nor are they moving data back and forth between applications or
- environments any better than they were 3 years ago on their AT's.
-
- It is perhaps true to say the COMMODITY BREEDS CONTEMPT. It certainly doesn't
- breed state of the art, and it certainly doesn't bring advantage to the
- millions of users of that technology or the companies that are counting on them
- to become more productive and competitive via their technology tools.
-
- Finally, the price performance between Mac and a windows machine. It is
- certainly true to say that a Mac+ with 4MB of memory is a better multitasking,
- grahics computer than ANY 286 computer on the market, and the price of a real
- Mac+ system (with hard disk) in this configuration would be around $2000
- (street price). As you move up into the SE or SE/30 range the performance
- begins to skew seriously away from the Windows platforms toward the Mac, and as
- you move into our modular lines the capabilities of the machines are even more
- pronounced. Today the SYSTEM cost (life cycle cost) of a Macintosh is much
- better than any of our competition, and the performance of the Mac is far
- superior. In the next 6-9 months the HARDWARE cost of the Macintosh will
- become much more competitive, while the performance of ALL Mac's begins a new
- quantum leap away from anything the competition has (System 7). The System
- cost of the Mac's will become even more pronounced.
-
-
- On the Software Developers Perspective:
-
- Since I'm not a developer, some of the nuances of this discussion are better
- left to others. I will suffice it to say that since Windows is a graphics
- environment running on DOS, the robustness and adaptability to the future are
- in serious doubt. I have never heard that DOS was considered a robust or
- future oriented OS. Everything that Microsoft does with Windows is done to
- remove limitations of DOS...but since it is running on DOS there is a very
- serious architectural schizophrenia going on. If your OS is schizophrenic, it
- is very difficult to built a consistent, well-behaved environment.
-
- On questions of the market...it is certainly not huge. There are estimates
- that out of the existing 50+ million DOS pc's in the world, less than 10% are
- really capable of running Windows. (If performance is an issue). That is
- assuming that the base machine is a 386 class product. That is the same market
- share that you have with the Macintosh.
-
- Also, the development community is quite familiar with the Macintosh, and they
- already make proportionately more money from their Mac development than they do
- from their DOS development. In the whole market, Mac makes up about 8-10% of
- the installed base, but accounts for 25-30% of the software sold. Developers
- know this, and they know they can make a lot of money from Macintosh users.
- System 7 certainly is only going to improve their ability to make leading edge
- applications, and they know that the entire installed base of Mac's will be
- able to take advantage of it.
-
- Finally, the development community knows (and has been told by both IBM and
- Microsoft) that Windows is only a niche OS, and the REAL future OS is OS/2
- (well, the version of OS/2 that will be out next spring...the 386 version). So
- any momentum that may develop during the next few years will certainly be
- curtailed by the fact that Windows is already an obsolete OS from its creators
- point of view.
-
- And there is always that disconcerting reality that as an applications
- developer, your major competitor is the same company that is making the
- Operating System that you are relying on to bring you a competitive advantage.
- In an environment where months can make a difference to the success of a
- product, and where upgrades to take advantage of new features are reliant on
- timely and bug free releases of the Operating System that contains those new
- features, and where the company that is responsible for that Operating System
- is also making the products that will compete with you ... you get the point.
-
- Apple does not have that particular problem. We don't compete with our
- developers...our energies are focused on implementing the technologies they
- need, and helping them produce great products.
-
-
-
- FROM THE USERS PERSPECTIVE:
-
- History is our greatest ally here. The history of Microsoft's operating
- systems from the users perspective is certainly dismal. A horrible interface
- requiring memorization and syntax. Applications that have no consistency or
- intuitiveness. Virtually no integration among the pieces of the system (video,
- memory, peripherals, networks). And lastly, set-up, installation and upgrade
- procedures that require excessive computer knowledge and the patience of a
- saint.
-
- When you multiply that across their various versions and incompatible different
- operating systems the problem is only magnified. Windows 3 certainly doesn't
- offer any hope that this scenario has changed. It is the third version (in 5
- years) of a graphics environment that runs on DOS, aimed at the mid level pc
- platform. It is certainly not the preferred platform for leading edge
- applications in the 90's, and it is certainly not the kind of pc architecture
- that business or education wants to implement as an integral and important
- component of an information architecture.
-
- On the other hand, the Macintosh has always been known as the computer for
- people. In 1984, long before it was a standard in the business community, the
- Macintosh was a huge success, and was famous for, its incredible graphics,
- interface, consistency and intuitivess (all USER-oriented technologies). AND
- IT WAS FUN. (If you want to see something fun, watch the Installer on System
- 7. Even before you can DO anything with the Mac it makes you smile).
-
- Since that not-so-inauspicious beginning (building computers for people) we
- have become the leader in implementing leading edge application-oriented
- technology; leading edge personal computer operating system technology; leading
- edge networking and communications technology; and integrating these
- technologies into a computer that is still simple and friendly and conducive to
- non-computer type people.
-
- Quite a user benefit.
-
- But today we're looking at the 90's. The user questions today aren't how to do
- good graphic user interfaces, how to be consistent, how to run multiple
- applications simultaneously, how to move data back and forth between those
- different applications easily....those are all 1980s questions.
-
- The user questions today are: how do we do sound, how do we do video, how do
- we do simulations and visualizations, how do we talk to our computers, how do
- we integrate our computers with our voice mail, how do we integrate our
- computers with our video devices, with our TV's? How do we customize our
- computers to be able to go out into the worldwide data jungle and get just what
- we need, when we need it, regardless of where it is?
-
- No computer but the Macintosh has answered the 1980s questions yet. No
- computer architecture but Macintosh is busy implementing the answers to the
- 90's questions.
-
- Apple believes that if it is up to the users, Macintosh will be the computer of
- choice...
- which is, after all, the most important user option.
-
-
-